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- >
- > > BUT ... have you seen through DEU the amount of animation needed
- > > for just one monster ???
- >
- > Hmm... Maybe the distribution could include a 'geometrical'
- > level where all the monsters would have basic geometric shapes
- > like spheres, cones etc. A bit like 3D pacman... (well, couldn't
- > Mood list MidiMaze (which has been one of Atari only games) as
- > one of it's successors?) These kind of images should be fairly
- > trivial to whip up in a raytracer like POV or 3D studio...
- >
- > The story could be ripped of one of the Calvin & Hobbes stories
- > and be a bit comical. Something like: "I woke one morning and
- > the world seemed strangely twisted into geometrical shapes. As
- > this reminded me, Spaceman Spiff, of the much hated math classes
- > the trusty old raygun got a job to do..."
-
- Yes very good Eero !
- I think the creation of new graphics has to the most time consuming part of a new WAD.
- Only some of the objects need to be changed from a standard WAD and if POV or even NEON
- could do the job then all the better !
-
- -Simon
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-